Dayz what does private hive mean




















Close Menu. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser. Thread starter Nightmare Start date Feb 6, Nightmare Valued Member! PrivateHiveTools 2. Last edited: Jun 22, JacksRevenge New Member. Servers are the machines that host DayZ Standalone.

All DayZ servers are connected to a central database called a "hive" which is responsible for remembering character data and allowing players to use the same survivor on different servers. They are several types of servers used and distributed across the real world.

Both public and private servers are made available by Bohemia Interactive Studios through host distributors and administrated by the server owner. For more information about hives and private vs public, see Types of Servers below. When joining a server, your character will be in the same place and with the same equipment if you already had a character established on that hive the last time you played the game.

From the title screen, select Play to join the last server you had played, or select Change Server to use the server browser to view a list of available servers. This is the game menu that is used for finding and selecting a server to play on. The tools available for filtering your results are fairly robust and should allow you to find something that suits your needs.

The top-left corner of this screen has three available tabs used for finding servers, intended to make it clear what to expect when you join one of them. They are classified as such:. Community servers, see " Types of Servers " below. The left side of the server browser screen is a display of available servers that meet your currently set filter criteria.

It gives you the following information:. This is the panel on the right of the server browser screen. The loot is more or less the same, people die in private too or you can go For camp hunting. For me it's plain better. Originally posted by jouertue :. Originally posted by AddictivePenguin :. Last edited by theresejesu ; 2 Jul, am. Originally posted by theresejesu :. I have 5 characters across 5 private servers. I have given up on public servers. At least I know if I am killed on the private server I know that person put in the leg work on this server.

Not everyone, but many. Most of the player base does not care what the devs want for a DayZ experience and will continue to exploit and abuse aspects of the game for as long as the devs make it possible. Until you FORCE a change in gameplay style with mechanics or drastic changes to bring DayZ closer to it's intended experience people are always going to play outside the intended experience.

Currently, as much as ever, the players are dictating what constitutes the majority DayZ experience due to the ability to simply CoD in Chernarus. Until Beta brings the balancing of scarcity, the restriction of foot travel distances of the new player controller, plus stamina, weight, and many future gameplay changes, people will CoDayZ forever.

If DayZ takes a drastic turn with a firm hand to make it cerebral, brutal, and nail biting again, so be it, thy will be done. Good riddance to the ill prepared, they will be replaced with like minded people who want a real challenging game.

I agree whole heartedly with disallowing renting public hive servers and even going further to saying remove public hives altogether. Wouldn't want to lose all that progress on your character because the server died or that you can't play that character beause the server is offline. I like the public hive.

I think it should be run by Bohemia, if it can be run properly with decent support etc. Its the original vision of the game, and should not be abandoned. I'd rather see the game try to take care of people hopping servers and spawning on top of you.

If you try to spawn in within m of a player, it wont let you, pick another sever or it auto pics one for you with the closest time of day, ping etc.

Thanks for the update - I'm the Owning Founder of Metanix. I'd like to give you my opinion:. Public hive is a great way to engage with the DayZ community. Private Hive servers are more often than not whitelisted, and also require applications to join. This means that the player is back to square one and has to look yet again for another community.

Public Hive servers that are run by gaming communities like mine, gives us the opportunity, as a community, to engage with players and give them a small 'taste' as to what our community is about, this means we can emphasise that our server is a friendly one and we can encourage player interaction which is what a lot of people on DayZ seek.

Once we have put our message across to the various players that join our server, we can then attract them into our community and encourage them to join our private hive server - which is a lot more convenient for them considering they already have an idea on what the community is about.

In my personal opinion, removing community public hive servers and replacing them with official DayZ public hive servers will ruin communities that have established themselves around your game as it completely stops their ability to attract new players. I have gained members in a few months because my community offers a friendly environment and player interaction which is popular across DayZ.

Official Public Hive servers will essentially turn DayZ into a free-for-all. Every single public hive server will be a complete battle ground and this will drive away a lot of players who enjoy the roleplay aspect. Any roleplay type activity in DayZ such as hunting and crafting will be completely void on public hive due to the risk of being killed at every corner by a player that treats DayZ as if it were Call of Duty.

You have a great game here, a game that can be interpreted in many ways by people and has endless play styles to it. I believe, personally - and I hope I can speak for most large communities out there, by changing your hosting rules slightly you will make the public experience so much better; here are some suggestions you could use as alternatives which may remove your problem of "loot servers" and "squad servers" for public hive.

Point A Allow public hive servers more freedom, allow them to ban for rule breaks that they set in their own community rules. For example, if a community doesn't allow "Kill on Sight" or "Deathmatch" allow them to ban for this particular rule break. Again, this ties in with allowing communities to set their own server rules and ban for them. It would be much more effective if you created the base, and allowed communities such as mine to develop our own niche, targeting specific players and creating a community within your community.

By this, I mean allow servers to adapt to their own play style. As of right now, my server is globally known as a friendly survival server that encourages player interaction and team work, where as BAMBILAND is globally known as a PvP server commonly based around the coast.

For communities such as mine, without a public hive server, we have no way of attracting players to the private hive server - it acts as a marketing tool. I think it would be much more efficient to rework your hosting rules, allowing communities more freedom to adapt your amazing game into their own niche.

And spend a little more time evaluating reports correctly for servers, and removing the ones that are quite obviously not community servers.

As a side note, maybe you could ask your server providers to request specific information from a buyer before the purchase is complete - to help ensure the server is for community purposes and not just the needs of a few players. Simple things like asking for their website address could determine whether a server is being purchased for private use or for a public community purpose.

I almost never play on the public hive so don't really have much input. As others have stated, having only official public hive servers should cut down on some abuses. Anything that moves the ball towards an immersive DayZ experience is OK in my book. End it. They pretty much only get abused by the 'owners' who think they're justified to have their own private lootfarm because they're spending money. There will still be people loot farming on low pop servers, but they'll never be completely safe or have options such as server restarts in high tier areas.

Question that might be related. Will private servers be able to 'share' hives? They can, and many do at least when they are all run by the same people. Though I don't know if there would be an issue with servers are using different hosting providers. I know in the past, the Gents of Novo had linked their hive to at least two separate, unaffiliated groups.

So I'm all with the idea to discontinue the possiblilty to rent them. Just having the official Public servers would be great Imo but would have to be managed in some way so people don't expierence the same problems. To me the public hive part of DayZ has always seemed like a weak implementation of an important design goal. I can see why Dean put it in the mod, it's a survival game you'd want [the possibility] to keep yourself alive for months and if you are saved on a single server that may or may not be there next week, it would stop you from playing for the long game.



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